About Me

I'm Manuel Cabrerizo, a Game programmer from Mendoza, Argentina. My goals are simple and clear: to continuously improve myself and acquire knowledge from both successes and failures. I have a deep passion developing simple games and rendering engines from scratch using technologies like C, C++, C#, OpenGL, DirectX, Metal, Vulkan, Unity, Unreal Engine and Godot.

me

Education

Image Campus (2024 - 2026)

Tecnicatura Superior en Programacion de Videojuegos con Unreal Engine, Unity y Godot.



Certifications

Pikuma

Learn the Lua Scripting Language

3D Computer Graphics Programming

Learn Game Physics Engine Programming

6502 Assembly Language for the Atari 2600

Digital House

ProgramaciĆ³n web full stack