I'm Manuel Cabrerizo, a Game programmer from Mendoza, Argentina. My goals are simple and clear: to continuously improve myself and acquire knowledge from both successes and failures. I have a deep passion developing simple games and rendering engines from scratch using technologies like C, C++, C#, OpenGL, DirectX, Metal, Vulkan, Unity, Unreal Engine and Godot.
Tecnicatura Superior en Programacion de Videojuegos con Unreal Engine, Unity y Godot.
Learn the Lua Scripting Language
3D Computer Graphics Programming
Learn Game Physics Engine Programming
6502 Assembly Language for the Atari 2600
ProgramaciĆ³n web full stack